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		<title>Mobo = toast</title>
		<link>http://raivyne.wordpress.com/2009/03/13/mobo-toast/</link>
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		<pubDate>Fri, 13 Mar 2009 16:40:05 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[Random WoW Posts]]></category>

		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=328</guid>
		<description><![CDATA[Well my mobo bit the dust a while back&#8230; so i don&#8217;t know when i&#8217;ll be back to regular updates&#8230; I am able to play here and there occasionally when I boot my teenager offa her PC&#8230; So i&#8217;ll try to post some based off that time.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=328&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well my mobo bit the dust a while back&#8230; so i don&#8217;t know when i&#8217;ll be back to regular updates&#8230; I am able to play here and there occasionally when I boot my teenager offa her PC&#8230; So i&#8217;ll try to post some based off that time.</p>
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		<title>Update</title>
		<link>http://raivyne.wordpress.com/2009/02/24/update/</link>
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		<pubDate>Tue, 24 Feb 2009 19:27:26 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[Random WoW Posts]]></category>

		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=326</guid>
		<description><![CDATA[Well I&#8217;ve been out of town for a spell, so I haven&#8217;t updated anything (obviously). I started working on my next disco post when I realized the PTR notes and such were out&#8230; and they seem to bring about a LOT more changes than I had anticipated. So, I thought to myself &#8220;Self, what&#8217;s the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=326&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-family:Verdana;">Well I&#8217;ve been out of town for a spell, so I haven&#8217;t updated anything (obviously). I started working on my next disco post when I realized the PTR notes and such were out&#8230; and they seem to bring about a LOT more changes than I had anticipated. So, I thought to myself &#8220;Self, what&#8217;s the point of doing a how to when everything is changing in the very near future?&#8221;</span></p>
<p><span style="font-family:Verdana;">So, the series is postponed until the 3.1 patch is released. I will however review the current changes in my next post.</span></p>
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		<title>How to Disco – Spec (The Holy Tree)</title>
		<link>http://raivyne.wordpress.com/2009/02/12/how-to-disco-%e2%80%93-spec-the-holy-tree/</link>
		<comments>http://raivyne.wordpress.com/2009/02/12/how-to-disco-%e2%80%93-spec-the-holy-tree/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 22:15:57 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[TinyPriest]]></category>
		<category><![CDATA[disc]]></category>
		<category><![CDATA[Discipline]]></category>
		<category><![CDATA[Holy]]></category>
		<category><![CDATA[priest]]></category>
		<category><![CDATA[PvP]]></category>
		<category><![CDATA[raid]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=320</guid>
		<description><![CDATA[The first thing you need to do is decide how to spec your priest. What are you goals? Will you PvP or PvE? Both? Heroics? Raids? Both? This won&#8217;t be as important in 3.1 with the introduction of Dual Specs &#8211; but you still need to know which talents are best for which type of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=320&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-size:large;font-family:Monotype Corsiva;">The first thing you need to do is decide how to spec your priest. What are you goals? Will you PvP or PvE? Both? Heroics? Raids? Both? This won&#8217;t be as important in 3.1 with the introduction of Dual Specs &#8211; but you still need to know which talents are best for which type of game play.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">First let&#8217;s look at the holy tree. There are anywhere from 13 to 19 points to consider spending in this tree.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><strong>PvE Holy Talents:</strong></span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Holy Specialization</span> &#8211; This talent increases your crit %. Critical heals proc Divine Aegis and Inspiration; they also increase your overall throughput. As a discipline priest (well any healy-type priest IMO) you should reach 20 &#8211; 25% unbuffed crit %. (more on why that is in a later post)</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Inspiration</span> &#8211; This talent procs and armor buff on any target you critically heal. We aim for as close to 100% uptime of this as possible (when considering single target &#8211; MT &#8211; healing).</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">In order to get to Inspiration you need to spend five more points to get to there. There are two schools of thought here &#8211; 1) Divine Fury and 2) Healing Focus + Improved Renew. Of course some people take partial talents, but I don&#8217;t like to think about that (partial talents EEWWW!) so you can decide that for yourself.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Your choice should be based upon your personal healing style. You may end up changing your mind several times while you are learning the ins and outs of your new spec. If you cast Gheal a lot, then Divine Fury is probably the way to go. If you get a lot of pushback (more likely in Heroics than in raid zones), then Healing Focus and Improved Renew might work out better for you.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Personally, I cannot decide. Originally I took Divine Fury, then I stopped casting Gheal, but I was doing a lot of PvP (dropping renews like crazy) and Heroics (pushback love fest) so I spec&#8217;d into Healing Focus and Improved Renew. Now, I haven&#8217;t PvP&#8217;d in a couple of weeks and I haven&#8217;t had time for heroics. Plus, I&#8217;m casting Gheal a lot more in raids (normally after I shield so it falls under the Borrowed Time haste benefit). So, another respec is pending soon. I&#8217;ll probably yo-yo back and forth until dual spec ability is released!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">The last talent in the Holy Tree to consider is Desperate Prayer. As a dwarf priest I&#8217;ve always had this ability, so not having it would be like not having my beard beer! (OK I don&#8217;t really drink but I had to think of something) This is an instant cast self heal that packs a pretty good wallop! I highly recommend it for those &#8220;Doh! Forgot to heal myself&#8221; moments.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Improved Healing</span> &#8211; also in the holy tree and reduces the mana cost of Penance and Gheal. You can spend points on it if you like, but you really need to get out of your &#8220;holy healing&#8221; mind state. Mana efficiency is important for a discipline build, but it is an entirely different method of efficiency. Traditional mana reduction talents are not neccessary. Yes, they make you more mana efficient but you&#8217;re not going to go OOM without them if you play the discipline spec properly. You&#8217;ll see why later.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">PvE Holy Talent View:</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><a href="http://www.wow-tools.org/talent-calculator/Priest/F5a51a3" target="_blank">Option 1 for PvE</a></span>  </p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><a href="http://www.wow-tools.org/talent-calculator/Priest/D235b1a3" target="_blank">Option 2 for PvE</a></span>  </p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Obviously there aren&#8217;t ONLY two options, but these are the two main (best) ones IMO.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><strong>PvP Holy Talents:</strong></span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Holy Specialization</span> &#8211; This talent is probably not as important for BG healing, but it could still be valuable. For arenas I would definitely take this talent. PoM will proc your Divine Aegis anytime it crits. Any of your critical heals will proc Divine Aegis. Damage absorption is your friend in Arenas where you can&#8217;t just rez and come back with full health and mana to help overcome the other team.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Let&#8217;s thing about rogues for a minute, Rogue ambushes one of your teammates, your PoM goes off and crit heals for 5k at that same moment it applies a DA that absorbs another 1500 damage. This might buy you enough time to outlast that pesky rogue&#8217;s burst damage &#8211; or enough time for someone else to deal with the rogue all together.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Spell Warding</span> &#8211; reduces spell damage by 10%. This is pretty self-explanatory. Any talents you can take to reduce incoming damage is a + for PvP &#8211; especially in arenas.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Blessed Recovery</span> &#8211; This gem heals you anytime you get critically hit. Over six seconds, it heals for 15% of the critical attack (or spell) damage. If you get crit again while this is active it &#8220;stacks&#8221;.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Desperate Prayer</span> &#8211; A lifesaver in PvP. Period.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Healing Focus</span> &#8211; Your shield will not always save you from pushback in PvP. This talent is the best help you have to fight pushback. It could be the difference between saving your 2v2 partner and losing the match.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Improved Renew</span> &#8211; meh. Renews are useful for on the move healing&#8230; but disc is pretty good at that already. Plus, the extra 100 healing per tick probably isn&#8217;t going to make much of a difference when compared to the other talents you can get. I&#8217;ve included this talent because a lot of people view it as an important talent to have in PvP. Skip it IMO, it&#8217;s three points without much return.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">PvP Holy Talent View:</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><a href="http://www.wow-tools.org/talent-calculator/Priest/D2a55a13" target="_blank">Option 1 for PvP</a></span>  </p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><a href="http://www.wow-tools.org/talent-calculator/Priest/D2355a13" target="_blank">Option 2 for PvP</a></span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Again, there aren&#8217;t ONLY two options, but these are the two main (best) ones IMO.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Tomorrow I&#8217;ll try to post a review of the discipline talents. I may break it up into two posts &#8211; one for PvE and one for PvP.</span></p>
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		<title>How to Disco &#8211; Intro</title>
		<link>http://raivyne.wordpress.com/2009/02/11/how-to-disco/</link>
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		<pubDate>Wed, 11 Feb 2009 21:55:47 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[TinyPriest]]></category>
		<category><![CDATA[disc]]></category>
		<category><![CDATA[Discipline]]></category>
		<category><![CDATA[priest]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=313</guid>
		<description><![CDATA[Not THAT kind of Disco! Silly rabbit bells (as in bottoms) are for Holy Priests! (think bell &#8211; trinket) No, that&#8217;s not actually funny I guess&#8230; or completely accurate&#8230; *funny hand gestures* that &#8220;joke&#8221; never happened *funny hand gestures stop* Discipline in WotLK is fairly new to me. I&#8217;ve been reading a lot and getting [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=313&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-size:large;font-family:Monotype Corsiva;">Not THAT kind of Disco! Silly rabbit bells (as in bottoms) are for Holy Priests! (think bell &#8211; trinket) No, that&#8217;s not actually funny I guess&#8230; or completely accurate&#8230;</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">*funny hand gestures* that &#8220;joke&#8221; never happened *funny hand gestures stop*</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Discipline in WotLK is fairly new to me. I&#8217;ve been reading a lot and getting some good in game experience with the spec as well. In light of the changes to mana regen i5SR, disc could see a population explosion in the very near future. I thought I&#8217;d start a series of &#8220;How To&#8221; posts to help others out. Not because there aren&#8217;t answers and information out there in the blogoshpere and healer type forums&#8230; but because I&#8217;m opinionated dog-gone-it! So, I&#8217;m <span style="text-decoration:line-through;">peddling</span> blogging my own flavor of disco right here!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">So you think you want to be a Disc priest? First, there are a few things you should know about disco:</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~Our throughput is lower compared to other, equally geared, healers.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~We do not top healing meters.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~Our AoE healing ability is lower than a holy priest&#8217;s.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~We shield.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~A lot.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~A large portion of the WoW community still views discipline as the &#8220;PvP&#8221; tree.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~Therefore, uninformed players scoff at us in raids.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">So why on earth would ANYONE in his or her right mind want to play a discipline priest?</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~Bubbles</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~Lasers</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">~We pwn.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Seriously though, a discipline priest&#8217;s value cannot be determined by a superficial look at recount or WWS. We prevent damage; we don&#8217;t just react to it.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Currently, the WoW combat log doesn&#8217;t really measure damage prevented in any form that is easily tracked. Damage that is partially absorbed will be listed as &#8220;Absorbed&#8221; with no indication of what spell did the absorbing or whom the spell originated from. Fully absorbed damage will be counted as a &#8220;miss&#8221;.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">My shield absorbs over 5k damage. Without getting to theory-crafty, lets take a closer look, shall we?</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">If I only shield one tank, I can shield him or her four times a minute. Let&#8217;s assume that the 5k is easily gobbled up with in the 15 seconds the tank is affected by the weakend soul debuff. That&#8217;s 4 x 5,000 = 20,000 damage absorbed in sixty seconds, or 333.33 damage prevented per second. As far as I&#8217;m concerned, damage prevented is equal to damage healed, so that&#8217;s 333.33 HPS. Does the meter measure that? Nope.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Divine Aegis procs when you crit and absorbs damage equal to 30% of the amount healed by your critical. Let&#8217;s look a Penance and assume one of the three &#8220;ticks&#8221; will crit for 4k each time Penance is cast (it is very uncommon to not have at least one of the &#8220;ticks&#8221; crit each cast). I can (and do) cast Penance every 8 seconds. That&#8217;s 15 casts with a 4k crit each cast; so that&#8217;s another 18k damage absorbed in two minutes (150 damage prevented per second).</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Larger crits will absorb more damage and Divine Aegis doesn&#8217;t cause a debuff like PW:S does so there&#8217;s no set &#8220;cool down&#8221; period from aegis to aegis. DA can be overwritten by a smaller crit though, ofc it can be overwritten by a larger one as well.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">In addition to shield and aegis, we have a lot of &#8220;oh, crap!&#8221; buttons. Pain Suppression and Power Infusion to be exact. We have the best priest healing ability in the game &#8211; Penance. Yes, even with the cooldown it&#8217;s that good. Disc priests have great mana regeneration and haste via talents as well. I&#8217;ll go into all these talents more later on in the series when we cover how to spec your discipline priest.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">I hope this introduction has piqued your interest and you come back to read the next installment of the series!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Pip, pip, cheerio for now!</span></p>
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		<title>My UIs</title>
		<link>http://raivyne.wordpress.com/2009/02/09/my-uis/</link>
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		<pubDate>Tue, 10 Feb 2009 04:51:04 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[Random WoW Posts]]></category>

		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=304</guid>
		<description><![CDATA[Well I redid my UIs this weekend. Thought I&#8217;d share them with the few people that read this blog&#8230; Priest (the ugly green boxes aren&#8217;t actually there&#8230; that&#8217;s just where my class timer bars for target and focus are): Rogue UI (class timer bar &#8211; one bar version &#8211; is under the action bar below [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=304&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well I redid my UIs this weekend. Thought I&#8217;d share them with the few people that read this blog&#8230;</p>
<p>Priest (the ugly green boxes aren&#8217;t actually there&#8230; that&#8217;s just where my class timer bars for target and focus are):</p>
<p><img class="alignleft size-full wp-image-308" title="priest-ui2" src="http://raivyne.files.wordpress.com/2009/02/priest-ui2.jpg?w=460&#038;h=347" alt="priest-ui2" width="460" height="347" /></p>
<p>Rogue UI (class timer bar &#8211; one bar version &#8211; is under the action bar below my character):</p>
<p><img class="alignleft size-full wp-image-310" title="ui1" src="http://raivyne.files.wordpress.com/2009/02/ui1.jpg?w=460&#038;h=347" alt="ui1" width="460" height="347" /></p>
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		<title>The Lost Patch</title>
		<link>http://raivyne.wordpress.com/2009/02/09/the-lost-patch/</link>
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		<pubDate>Mon, 09 Feb 2009 22:05:25 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[Random WoW Posts]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[disc]]></category>
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		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=296</guid>
		<description><![CDATA[With all the buzz about patch 3.10 we, well I, sorta forgot all about the lil patch in between .08 and .1&#8230; oopsie So far the only priest change listed is the long hoped for time increase to Inner Fire (30 min duration &#8211; up from 10!) In 3.09 Rogues have quite a few changes [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=296&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-family:Verdana;">With all the buzz about patch 3.10 we, well I, sorta forgot all about the lil patch in between .08 and .1&#8230; oopsie</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">So far the only priest change listed is the long hoped for time increase to Inner Fire (30 min duration &#8211; up from 10!)</span></p>
<p><span style="font-family:Comic Sans MS;">In 3.09 Rogues have quite a few changes though&#8230;</span></p>
<p><span style="font-family:Comic Sans MS;">HFB &#8211; damage increasing from 3% to 5% per stack (guess we know why it jumps to 15% in a single stack in 3.10 now don&#8217;t we?)</span></p>
<p><span style="font-family:Comic Sans MS;">Mind Numbing Poison changed from 60% reduced cast time to 30%. (meh&#8230; who cares?)</span></p>
<p><span style="font-family:Comic Sans MS;">Mutilate damage bonus on poisoned target going down from 50% to 20% (my priest thanks you blizzard&#8230; now I may have a fighting chance once the all too long stun sequence is complete &#8211; hey at least I can get a heal off or something)</span></p>
<p><span style="font-family:Comic Sans MS;">Slice and Dice &#8211; increased attack speed up from 30% to 40%. (This is a good across the board change for rogues that should help us struggle a little less on recount)</span></p>
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		<title>I Like Knives</title>
		<link>http://raivyne.wordpress.com/2009/02/09/rogue-aoe-or-i-like-knives/</link>
		<comments>http://raivyne.wordpress.com/2009/02/09/rogue-aoe-or-i-like-knives/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 21:02:41 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[rogue chick]]></category>
		<category><![CDATA[combat]]></category>
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		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=290</guid>
		<description><![CDATA[I&#8217;d like to semi-retract what I&#8217;ve said about FoKs (for those of you that don&#8217;t speak rogue&#8230; FoK = Fan of Knives) in the past. It sucks less than I previously thought. It&#8217;s very handy on pulls of 3+ mobs &#8211; provided there aren&#8217;t casters straggling outside of the 8-yard range. The damage from FoKs is nice [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=290&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-family:Comic Sans MS;">I&#8217;d like to semi-retract what I&#8217;ve said about FoKs (for those of you that don&#8217;t speak rogue&#8230; FoK = Fan of Knives) in the past. It sucks less than I previously thought. It&#8217;s very handy on pulls of 3+ mobs &#8211; provided there aren&#8217;t casters straggling outside of the 8-yard range. The damage from FoKs is nice and the regen ability of the combat tree makes using the skill very appealing. IOW you can&#8217;t spam it&#8230; but you can use it more than once every six seconds after your initial two or three uses.</span></p>
<p><span style="font-family:Comic Sans MS;">It still costs WAY too much energy IMO and it&#8217;s a very short range&#8230;</span></p>
<p><span style="font-family:Comic Sans MS;">The range is less troublesome as its possible to use it and still not break any CCs that may be bleating about. I know&#8230; who uses CC anymore??! Well, if you do a lot of unsteady PUG heroics &#8211; YOU MIGHT.</span></p>
<p><span style="font-family:Comic Sans MS;">The energy cost is what I&#8217;d really like to see reduced. I&#8217;m only thinking of my Subtlety friends out there without the regen abilities of combat rogue of course&#8230; srsly though&#8230; 50e abilities suck.</span></p>
<p><span style="font-family:Comic Sans MS;">Anyhow&#8230; it&#8217;s a good little AoE ability for a class that really hasn&#8217;t had one since they nerfed BF. Don&#8217;t believe me? Head to a heroic CoS and try it out for yourself!</span></p>
<p><span style="font-family:Comic Sans MS;">^_^</span></p>
<p><span style="font-family:Comic Sans MS;">p.s. AR + FoK = 15 secs of pure death&#8230; when&#8217;s that patch coming out? O THAT&#8217;S SOMETHING&#8230; imagine the decreased CD on AR + FoKs for clearing trash in raids (or heroics)&#8230; combat = moooovin&#8217; on up (again). OFC boss DPS is still where it&#8217;s at in raids&#8230; so we&#8217;ll see how our sneaky friends fare in 3.10 (my priest will be praying for y&#8217;all).</span></p>
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		<title>Rogue 3.1</title>
		<link>http://raivyne.wordpress.com/2009/02/09/rogue-31/</link>
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		<pubDate>Mon, 09 Feb 2009 19:07:42 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[rogue chick]]></category>
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		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=274</guid>
		<description><![CDATA[* Hunger for Blood &#8211; instead of a self-buff; this ability can only be used when there is a bleed effect on the target. However, it has no stacks and grants a 15% damage bonus.    The old HfB increased damage by 3% and stacked 3 times (at 30e a pop). (plus a bleed effect remover [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=274&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="color:#993300;"><span style="font-family:Comic Sans MS;"><strong>* Hunger for Blood &#8211; instead of a self-buff; this ability can only be used when there is a bleed effect on the target. However, it has no stacks and grants a 15% damage bonus.</strong></span> </span>  </p>
<p><span style="font-family:Comic Sans MS;">The old HfB increased damage by 3% and stacked 3 times (at 30e a pop). (plus a bleed effect remover thingy)</span></p>
<p><span style="font-family:Comic Sans MS;">OK HFB probably costs too much energy for three stacks and stacking on skills like this is just plain annoying (read &#8211; stupid). So, taking away stacks is good. But do mut rogues really NEED another 6% damage on top of the 9% already granted by three stacks?!? I don&#8217;t think so. Though I speak not from experience &#8211; only from combat jealousy. BUFF US PLZ?</span></p>
<p><span style="font-family:Comic Sans MS;">p.s. please note it doesn&#8217;t specify (yet) that the bleed effect has to be the rogue&#8217;s to use this&#8230;</span></p>
<p><span style="font-family:Comic Sans MS;"><span style="color:#993300;"><strong>* Adrenaline Rush &#8211; the cooldown on this ability has been lowered.</strong></span></span>    </p>
<p><span style="font-family:Comic Sans MS;">Speaking of combat buffs&#8230; /yay! /dance</span></p>
<p><span style="font-family:Comic Sans MS;">Now I wonder, is the AR glyph being modified?</span></p>
<p><span style="font-family:Comic Sans MS;"><span style="color:#993300;"><strong>* Lightning Reflexes &#8211; reduced to 3 ranks. In addition to 2/4/6% dodge, this talent now also grants 4/7/10% passive melee haste.</strong></span></span>    </p>
<p><span style="font-family:Comic Sans MS;">This is good&#8230; except now I have to figure out how to fit it into my spec &gt;&lt; /sigh I had it all worked out w/no partial talents! *grumble* /emo</span></p>
<p><strong><span style="font-family:Comic Sans MS;"><span style="color:#993300;">* Killing Spree &#8211; while this ability is active, the rogue does 20% additional damage.</span></span> </strong>   </p>
<p><span style="font-family:Comic Sans MS;">Mmmm</span></p>
<p><span style="font-family:Comic Sans MS;">Mmmm</span></p>
<p><span style="font-family:Comic Sans MS;">MMMM</span></p>
<p><span style="font-family:Comic Sans MS;"><strong><span style="color:#993300;">* Savage Combat &#8211; now causes 2/4% physical damage done.</span></strong></span>    </p>
<p><span style="font-family:Comic Sans MS;">OK so is this replacing the current increase to physical damage on poisoned mobs? Do they still need to be poisoned? Or is this also replacing the AP buff (sad panda)?</span></p>
<p><span style="font-family:Comic Sans MS;"><span style="color:#993300;"><strong>* Mace Specialization &#8211; this talent now grants haste in addition to armor penetration.</strong></span></span></p>
<p><span style="font-family:Comic Sans MS;">Well they are trying to get us 4 viable weapon class options&#8230; (p.s. rogue really shouldn&#8217;t be using maces anyway if you want to get all RP about it&#8230;)</span></p>
<p><span style="font-family:Comic Sans MS;">All and all it looks like we are getting some love&#8230; but will it be enough to keep combat competitive in the end game? It doesn&#8217;t seem like it TBH (at least not yet), but at least we&#8217;re on the path now.</span></p>
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		<title>Disc is OP (or 3.10 Priest Changes)</title>
		<link>http://raivyne.wordpress.com/2009/02/06/disc-is-op-or-310-priest-changes/</link>
		<comments>http://raivyne.wordpress.com/2009/02/06/disc-is-op-or-310-priest-changes/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 18:04:00 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[TinyPriest]]></category>
		<category><![CDATA[disc]]></category>
		<category><![CDATA[Discipline]]></category>
		<category><![CDATA[glyph]]></category>
		<category><![CDATA[heroic]]></category>
		<category><![CDATA[Holy]]></category>
		<category><![CDATA[priest]]></category>
		<category><![CDATA[PvP]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://raivyne.wordpress.com/?p=278</guid>
		<description><![CDATA[First don&#8217;t get the wrong idea&#8230; Discipline Priests are not really OP &#8211; just in comparison with past history. I think we&#8217;re quite well balanced overall (could use some group heal lovin&#8217; but we&#8217;ll get to that). In the next patch it looks like Disc priests are getting some well needed lovin&#8217;, Holy Priests are [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=278&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-size:large;font-family:Monotype Corsiva;">First don&#8217;t get the wrong idea&#8230; Discipline Priests are not really OP &#8211; just in comparison with past history. I think we&#8217;re quite well balanced overall (could use some group heal lovin&#8217; but we&#8217;ll get to that).</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">In the next patch it looks like Disc priests are getting some well needed lovin&#8217;, Holy Priests are getting some PvP attention and AoE heals are getting some (positive) attention.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">What&#8217;s that you ask? What about Shadow Priests? Meh&#8230; I thought they were already pretty ridiculous in PvP so I&#8217;m ignoring the buff they are getting &gt;&lt; (SEE NO EVIL)</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Holy and PvP &#8211; lol wut? No more yummy discipline PvP dominance??!?!? *sad panda* I guess I&#8217;ll allow this&#8230; &gt;.&gt; but only because I&#8217;m tired of the whining!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Warrior Notes</span> (yes warrior&#8230; you&#8217;ll like it, I promise!)</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">You now gain rage when damage done to you is absorbed. Srsly? this is one of the best changes for a disc priest period. HELLO LOVE and <span style="text-decoration:line-through;">good bye sniviling warriors</span>&#8230; please to tank for meh?)</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Divine Spirit</span></span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Trainable spell for any priest!! This is a good thing <img src='http://s2.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The best thing about this is the proposed talent to take it&#8217;s place&#8230;</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Power Word: Barrier</span></span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">New talent in the Discipline tree, this is an AoE shield of some sort. Not much else is known at this time but it&#8217;s got my approval. I was just telling one of our druids the other day that an AoE shield of some sort would have been the perfect Discipline talent.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Then only negative here that I can see is that based on the name alone&#8230; it sounds as if it will be some sort of barrier around the priest that you have to be in range of (or within)&#8230; rather than use it and all group members w/in X yards will be shielded. It&#8217;s just like blizzard to do something lame like that&#8230; yanno?</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Additionally I doubt the AoE shield will be a mere 20 point talent&#8230; so be prepared for a complete rearranging of the Disc tree and we all know what that means&#8230; FREE RESPEC!!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><strong>AoE Heal Lovin!</strong></span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">PoH </span>- This does not sound like a smart heal change (which is what we have been hoping for). It sounds like you have to target someone now to cast (ugh) and that is the party you cast it on (yay for better). WTB raidwide smart heal! I mean COME. ON. it&#8217;s a three second cast&#8230; with no talents to decrease it!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">O_o IDEA ALERT!!!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Add it to Divine Fury&#8230; <img src='http://s2.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">HN </span>- mana cost has been reduced. (and on that day there were many dancing in the chapel) That&#8217;s one issue with HN addressed (well two if you count the glyph helping it&#8217;s HPS and HPM). Now&#8230; lets just make it a tad bit larger shall we?</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">CoH </span>- heals for more. It&#8217;s about time. The six second cooldown really hurt CoH. It was a miserly heal that was only worth using because it was instant and you could spam it. Even with that it often couldn&#8217;t keep up with a lot of incoming damage. It currently heals for about 1/3 of what wild growth heals for (based on tooltip info only), so if they double it&#8217;s current strength it will still heal for 2/3 wild growth thus compensating for the 10 points difference in the talent tree (assuming I&#8217;m right about it currently only healing for 1/3 wg).</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Penance</span> &#8211; can now be cast on the priest. YUM. I thought it was crazy that I could channel heal someone who was 40 yards away&#8230; but I couldn&#8217;t channel to myself 0 yards away. This is a good change.</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;"><span style="text-decoration:underline;">Serendipity</span> &#8211; now reduces the cast time of Greater Heal and Prayer of Healing when Binding Heal or Flash Heal are cast. I don&#8217;t know if this is in addition to its old ability or in place of. It&#8217;s nice to see a PoH cast time reduction&#8230; too bad I&#8217;ll never benefit from it &gt;&lt;</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">Last but not least (again) nothing says lovin&#8217; like some FREE RESPEC&#8217;N!!!</span></p>
<p><span style="font-size:large;font-family:Monotype Corsiva;">All things considered, I&#8217;M COMPLETELY ESTATIC ABOUT THE NEXT PATCH!!!! (OK so this is only true because I&#8217;m choosing to completely ignore the mana regen changes that are pending&#8230; more on that another day)</span></p>
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		<title>The Culling of Time (or How I n00b’d it up in Strat)</title>
		<link>http://raivyne.wordpress.com/2009/02/04/the-culling-of-time-or-how-i-n00b%e2%80%99d-it-up-in-strat/</link>
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		<pubDate>Wed, 04 Feb 2009 16:13:10 +0000</pubDate>
		<dc:creator>raivyne</dc:creator>
				<category><![CDATA[Random WoW Posts]]></category>
		<category><![CDATA[rogue chick]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[DPS]]></category>
		<category><![CDATA[heroic]]></category>
		<category><![CDATA[rogue]]></category>
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		<description><![CDATA[I logged into my rogue Monday to do my dailies and got a tell from a friend &#8220;You guys got any DPS for timed CoS?&#8221; Of course, I immediately asked the most needy person in the guild&#8230;. (OK so &#60;&#8212;&#8212; was actually the next thing I typed) I get my summons and go on my [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=raivyne.wordpress.com&amp;blog=5949610&amp;post=272&amp;subd=raivyne&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="font-family:Comic Sans MS;">I logged into my rogue Monday to do my dailies and got a tell from a friend &#8220;You guys got any DPS for timed CoS?&#8221; Of course, I immediately asked the most needy person in the guild&#8230;.</span></p>
<p><span style="font-family:Comic Sans MS;">(OK so &lt;&#8212;&#8212; was actually the next thing I typed)</span></p>
<p><span style="font-family:Comic Sans MS;">I get my summons and go on my merry way. The group was a PUG prot warrior, my friend the healer (23/48 priest &#8211; yay for my old spec!), another rogue from our guild and an enhancement shaman (also a friend). All melee&#8230; woah!</span></p>
<p><span style="font-family:Comic Sans MS;">The run went great (if you ignore the fact that an enhancement shaman was beating me by about 200 DPS on the meters) right up till the end &#8211; when it was still going great for everyone but me. I&#8217;ve never really done a timed run, I&#8217;ve made a few attempts at one but something always happened and before the 2<sup>nd</sup> boss we would know it would be fruitless to continue rushing.</span></p>
<p><span style="font-family:Comic Sans MS;">Anyhow, we got to the last stop arthas makes before Mal&#8217;Ganis when I noticed he had stopped and the rest of the group kept on a truckin&#8217; So me being the thoughtful player I am, talked to him so he could catch up to the others.</span></p>
<p><span style="font-family:Comic Sans MS;">It was then that I noticed the others HAD GONE THE WRONG WAY!!! OH EM GEE!! So, I&#8217;m all like &#8220;HEY, YOU GUUUUYSSS&#8221; (in true goonies style of course) &#8220;it&#8217;s this way&#8230; quick arthas is getting pwnd!&#8221; So my friend, the smart mouth, is like &#8220;no raiv he&#8217;s this way&#8221;.</span></p>
<p><span style="font-family:Comic Sans MS;">Right about now is when it dawned on me&#8230; Mal&#8217;Ganis doesn&#8217;t drop the mount&#8230; it&#8217;s a special mob (shut up Chromie I don&#8217;t want to hear your &#8220;I told you so&#8221; anymore).</span></p>
<p><span style="font-family:Comic Sans MS;">UGH.</span></p>
<p><span style="font-family:Comic Sans MS;">Two seconds later I get an achievement, &#8220;The Culling of Time&#8221; (my second realization of what a noob I was because I&#8217;ve read this stupid thing like a bajillion times).</span></p>
<p><span style="font-family:Comic Sans MS;">Immediately followed by my death.</span></p>
<p><span style="font-family:Comic Sans MS;">I was out of range of the kill, so I didn&#8217;t get to roll on the mount. *sad panda*</span></p>
<p><span style="font-family:Comic Sans MS;">That&#8217;s not it folks. Yeah, I know its kinda hard to be a tool at this point in the run&#8230; AMIRITE?</span></p>
<p><span style="font-family:Comic Sans MS;">Some leather bracers dropped off the boss, which I only half glanced at and saw one or two stats that were melee-ish. I&#8217;m like asking the other rogue &#8220;care if I need on those with you?&#8221; I mean, my rogue is technically not my main anymore so I didn&#8217;t want to be rude now did I?</span></p>
<p><span style="font-family:Comic Sans MS;">His response was a bit puzzling to me&#8230; &#8220;I needed them?&#8221; I&#8217;m thinking&#8230; hmm his bracers are less better (yes, I said less better) than mine&#8230; why wouldn&#8217;t he need those???! Maybe it&#8217;s because he&#8217;s a LW and he&#8217;s planning on crafting something better&#8230;</span></p>
<p><span style="font-family:Comic Sans MS;">Thankfully I took a second look (and noticed everyone else greeding them as well) at them before making a ninja out of myself. I was thinking they were the epic leather bracers that drop in H-HoL&#8230;</span></p>
<p><span style="font-family:Comic Sans MS;">Whew. I did manage to win the frost orb though!</span></p>
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